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Allows custom 2D textures, music and videos to temporarily be used in Shadertoy To load an image/audio/video file, drag and drop it either from your computer or a text/web link onto one of the texture preview slots. Note that: 1. for textures it only works for 2D types 2. loading images from the web maybe blocked due to cross-origin HTTP requests not being allowed on their servers 3.for text/web links, only ones starting with https will work due to mixed content restrictions Version 1.3: * added support for audio and videos files Version 1.2: * custom loaded textures now use the same ID as one from shadertoy.com, so you can save projects without issue * the "changes you made may not be saved" popup will now not be triggered when loading a custom texture over an existing texture Version 1.1: * the texture filter and wrap settings are now read from the correct place
PixiJS Devtools
Debug games and apps written with PixiJS Unofficial PixiJS chrome extension. Features: * Show the scene graph * View and edit properties * Double-click in the outliner to console.log a node * Outline the active node in the viewport. * The active node is available in the developer console as `$pixi` * Right-click in the viewport to activate a node
Gloc
Gives approximate LOC from repo page (private and public)
Refined GitHub
Simplifies the GitHub interface and adds useful features Highlights: - Linkifies issue/PR references and URLs in code. - Makes whitespace characters visible. - Reduces tabs’ size to 4 spaces instead of 8. - Adds one-click merge conflict fixers. - Adds reaction avatars showing who reacted to a comment. - Adds a button to revert all the changes to a file in a PR. - Adds a build/CI status icon next to the repo’s name. - Adds a button to view the source of Markdown files. - Shows PRs that touch the current file. - Highlights the most useful comment in conversations. - Shows the first Git tag a merged PR was included in. - Adds a link to an automatic changelog for each tag/release. - Adds possible related pages and alternatives on 404 pages. - Displays the age of the repository in the sidebar. And so much more! 200+ features. See the website for a full list of features. The GITHUB and REFINED GITHUB trademarks are owned by GitHub, Inc. and used under license.
WebGPU Inspector
DevTools debugger and profiler for WebGPU — inspect objects, capture frames, edit shaders live, and analyze GPU performance. WebGPU Inspector is the extension for debugging and profiling WebGPU applications — RenderDoc-style graphics debugging, right inside Chrome DevTools. 🔍 Inspect • Browse every live WebGPU object with full details and the stack trace showing exactly where it was created. • Plot frame times and GPU object counts over time to track performance. • Texture viewer, look at individual pixel values. • Edit shaders live on the page to test and fix changes without reloading. 🖼️ Capture • Capture one or more frames with all of their commands, buffers, textures, and render pass results. • Auto-inject render and compute pass timestamp queries to measure performance and identify bottlenecks. • Debug shaders (experimental, compute only for now). Step through shader execution, watching variable values. • Save and reload captures, open in multiple tabs or windows, useful for A | B analysis. 🔵 Record • Record the commands and data for a set of frames and export a standalone HTML or binary file that reproduces the render anywhere — perfect for bug reports and regression tests. • Play back the recorded frame, with the ability to step through the commands to render up to that point. • Edit and disable commands in the recording to help investigate rendering issues.