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Do you like Rpg Games? The object of the game to collect as many coins as possible by finding the ones hidden in the dungeon Do you like Rpg Games? The object of the game is to collect as many coins as possible by finding the ones hidden in the dungeon. This is definitely the best adventure and RPG game you have ever played at least in the last period and it offers you so much adrenaline and adventure spirit and if you do not have these qualities, you are doing it wrong! Before you start playing this so amazing game, offered by this special gaming site only and just for you, you really have to know that using the mouse will be more than necessary for you so let's get to the work right now, until it will be too late. Get in those dungeons alongside your army and pair of soldiers and let's get this mission started once and for all. Go in those dungeons alongside your heroes team and make sure that you will successfully defeat all your enemies and you will receive successfully all the treasures that this game is offering to you. Good luck in this try and have so much fun while you are playing this totally awesome game so let's get it done right now, until it will be too late. Get in those dungeons and make the perfect fighting strategy in order to get always winner from those battles so go for it! To swipe Install this extension to play Dungeon Platformer game or offline with no additional downloads and no ads. You can contact with us support@724fun.com and share your thoughts and problems After clicking the add the game to chrome button, you can find the game in the extensions section. If you wish, you can visit 724fun.com. If you wish, you can play again and if you want to remove it, you can remove it from the extensions section.
Duelist!
Run, Jump, Attack, (Die), Repeat! A 2D Local Multiplayer PVP with various maps, characters, and game modes. Duelist! is a Single or Multiplayer 2D Platformer Fighting game where you can fight as unique characters including Assassin, Hunter, Knight, and more. You can play against your friends in 1v1 Mode or Obliteration Mode, or play together (or by yourself) in Survival Mode. The game is in the Alpha stage, and it will be receiving updates in the future. Compete in 1v1 matches against your friends! Select your favourite character and fight! Defeat your opponent first or knock them off the map before the timer runs out! Play by yourself or with a friend as you beat wave after wave of enemies. Get health packs to heal yourself up, before facing a Giant Zombie Boss! Either play up to 10 handcrafted rounds, or continue to Endless mode! Just like 1v1, but with a twist! Win the game by getting more points than your opponent. Earn points by damaging your opponent, but be quick! After a small amount of time, your points will start ticking down. Don't reach zero points! # Changelog Home for every change made in Duelist! ### Added - New tips - SURVIVAL MODE EEEEEEEE (Survival mode includes handcrafted rounds from 1 to 10, and an optional endless mode after round 10) - Added random selection for map and characters - lore ### Changed - Migrated engine to use ECS architecture (engine has completely changed) - Landmine now activates faster (500ms --> 250ms) - Assassin is now invincible during dash - credits popup now points to credits.txt file - Each bomb throw from Bomber requires the player to press [ACCEPT] key again - Made hit flash more obvious - Air resistance is now factored into entity deceleration, this is most obvious when characters are knocked back - Make tutorial clearer - Abilities can only be activated when the player is not attacking - Character speeds have changed a little bit - Map Select and Character Select screens perform better and also have a nice little animation :o ### Fixed - Viking ability's cancelling feature now works properly - Game physics and game speed is now consistent - Fixed incorrect collision box on dungeon map - May have fixed issues with characters or weapons not going back to idle position - Option menu issues ### Changed - Buttons with images now have an animation when clicking - Slightly tweaked the stat bar UI - Extended the bottom platforms on the forest map slightly - Tweaked hell map graphics ### Changed - Hunter's boomerang can now travel through line blocks (fall-through blocks) - Tweaked cloud map appearance - Made dungeon map brighter - Tweaked forest map appearance - Tweaked slightly shipwreck map appearance and platform layout ### Fixed - The fixed update value option now saves - Dash, Boomerang Throw and Cyclone abilities properly charge Knight's ability bar - Disabling the intro animation now goes to the start screen rather than menu ### Added - Option to set your fix your FPS (you should set it to your monitor refresh rate) - KEYBINDS OMG - INTRO ANIMATION VIDEO :OOOOO (credit: Jason A) - START SCREEN ANIMATION :OOOOO - New map: Forest - New map: Shipwreck ### Changed - Increased assassin dash range by half a tile - Assassin is now invulnerable when he is dashing (can still die to lava and falling off map) - Increased Assassin's damage by 1 (12 --> 13) - Increased every character's hit interval slightly - Knight's ability now charges based on the amount of damage it deals and receives - Simplified map names - Unified colour definitions - Changed game icon - Slightly changed selector UI - Updated News and Help text ### Added - music and sfx!! ### Changed - slightly increased the match over popup time - changed pause button icon - changed a tip - reworked asset loading system (more efficient) ### Changed - The whole codebase lol - Reworked game state system - Reworked camera (it can now zoom in and out accordingly) - New UI! - Maps have changed slightly - Physics has changed slightly - Character balancing - Ability reworks to some characters - Tweaked knockback mechanic - Warrior is now called Knight ### Removed - Grand Stairway and Flatness maps (they will be added in the future under a different name) - Survival and Obliteration game modes (will be added in the future as well) ### Added - help tips appear on the home page ### Fixed - kills now acumulates when killing zombies with abilities ### Added - added a slight shadow to the duelist menu - added a controls tutorial popup before game - added a "choosing..." text above character in character select - added pause text in the top-right corner of the game ### Fixed - when game is a tie the heading text shows correct colour - ready state during selection correctly resets when going back to another page - playing again in survival fades into white rather than black to conform to the rest of the transition colours - code fixes ### Added - keybind support (:p) - warning screen after loading screen (can turn off in options) - player 2 controls can now navigate and select menus - enter is now a substitute for space - shadows under certain UI elements ### Changed - changed background colour animation - reduced minimum loading time at the start of the game - changed pause keybind to "p" - restyled the game over heading text ### Fixed - code fixes - background animation does not speed up when on high frames per second - added missing text in the middle of the action bar in the About page - OK key now registers in the submenus in the Help and About pages - game will not crash if localStorage options and game options are different ### Added - option to disable background (found that rendering background caused significant lag with the new graphics system) - added FPS counter - added option to manually set an FPS value - added a kill counter to survival mode - added a help section for troubleshooting the game (e.g. inconsistent game speed or laggy game) - added a "future directions" page in about (about is now split into sections) - added license ### Changed - tweaked stat bar appearance - tweaked menu background - changed look of characters and weapons - changed look of blocks - nerfed attack range on all playable characters - tweaked some image positions - tweaked zombie ai - tweaked zombie attack hitbox - map rendering system now supports custom image properties to specific blocks - tweaked game physics to account for FPS (still experimental) - decreased hunter skewer limit by 1 - decreased viking skewer limit by 1 - decreased hunter range - decreased height of top lava block - changed font colour slightly ### Removed - removed the stat counters in survival mode - removed large stat bar setting ### Added - added action/control bar on the loading screen - added a help text on the loading screen ### Changed - changed start loading screen - changed "preview" button to Enter rather than G ### Changed - renamed "thick stat bars" to "large stat bars" :o - added version number to about page - made default selection for canvas resize setting "quality" ### Changed - changed player 2 controls to right bracket and backslash (], \) ### Added - spike image (hooray for Charlie) - added new stat bar appearance option (tell me if it looks better) - added new obliteration map ### Changed - changed player 2 ok/cancel keybinds to period and comma (need feedback on this!) - decreased ability charge times (better gameplay) - decreased stun time (assassin can be countered now) - decreased maximum wave number in survival from 5 to 4 (5 rounds is too tedious) - made viking invincible when doing ability (pretty O.P. in survival now) - changed health pack logic - nerfed viking ability distance - improved codebase (so much cleaner) - increased skewer limit of madman by 1. It is now 3, so it is playable in survival :) - (may) have changed knockback behaviour (slight difference, probably will not notice) - changed zombie health bar colour slightly ### Fixed - madman now appears in obliteration (hooray) - viking ability now works as normal in obliteration - updated "About" page (Suni T, Robert T) - fixed ramps (though there are still a few minor bugs) - fixed players not spawning after round 20 in survival (thanks to neel) ### Added - madman image and hammer image ### Fixed - fixed survival round visual - fixed hit sound not working when hitbox is touching a block - hunter boomerang knockback works as intended - fixed obliteration music not playing again when selecting "restart" - fixed game crashing when playing on extension - fixed incorrect wave number and zombie number in survival when restarting - fixed button sound not playing in character selection ### Added - new music for obliteration (credit: Robert Tilley) ### Changed - changed obliteration to (kind of) sync with the music - decreased hunters main attack damage - decreased stun time - decreased hit sound volume - changed auto canvas resize setting - decreased hunter damage - decreased hunter knockback - increased hunter's boomerang damage ### Added - stun effect (when player gets hit, user input is disabled for a tiny bit) ## [0.0.4] - Added version number at top-right of screen - made madman ability bar render on game over scene - made game slower - fixed bug where attack collision is checked only on first frame - made armed zombie have less health - slightly optimised performance on hit sound - slightly increased jump knockback - slightly adjusted weapon hitboxes - slightly decreased viking attack hitbox size and image - increased health pack appearance time from 20 seconds to 30 ## [0.0.2] - changed hitbox rendering and positioning - changed weapon image sizes and positioning - added hitbox for spike block (W.I.P) - changed map "Flatness" - fixed autoplay issue (added a "click to play" before game starts) - changed all "null" function parameters to "undefined" - fixed game crashing when finishing round 3
Tower Defense Kingdom Strategy Game
You must destroy zombies advancing on the track by building towers and stop their progress on the road. Defend your castle in tower defense kingdom game where pixel art and rpg adventure combine. Apply the right strategy and protect the kingdom. Tower Defense Kingdom offers a unique pixel-based tower defense game experience. In the game, which includes the most popular features of this game genre, your goal is to prevent the enemies from crossing the track. You must build defensive towers and make strategic plans using your tactical intelligence. The game's main objective is to stop the waves of enemies most effectively and protect your kingdom. Each time you destroy an enemy, you get rewards, which you can use to build more robust defensive towers. It would help to think strategically when choosing what defensive towers to build and where to place them. Each wave will increase in difficulty, so you must hone your skills and adjust your tactics. Tower Defense Kingdom offers players an immersive experience combining strategy and fun. The game's pixel-based graphics give a nostalgic feel, while the extensive game mechanics will immerse you in the game. To resist the strengthening of your enemies, you must constantly upgrade your defense towers and defend your kingdom in the best way possible. Tower Defense Kingdom is for you if you like to strategize and achieve victory using your tactical intelligence. Defend your kingdom, stop waves of enemies, and prove your strategic skills. How To Play Played with Mouse. Finally, you can enjoy these game for free (and more requests will be added)! Tower Defense Kingdom Strategy Game extension does not contain any hidden ads. Help and Contact Contact with us at info@pickergame.com and share your thoughts and problems.
Cyber Soldier
Do you like gun games? We’re not sure what’s under that fancy-looking armor, but we’re too afraid of the Cyber Soldier to ask. We’re not sure what’s under that fancy-looking armor, but we’re too afraid of the Cyber Soldier to ask. Maybe he’s a robot layered with organic material to look like a man. Maybe he’s a man who was given robotic enhancements to fight like a killing machine. Either way, he’s a combat expert like the world has never seen. As the Cyber Soldier, your job is to blast and bludgeon your way through hordes of clunky and metallic enemies. They aren’t strictly “organic,” either. It’s a real war of technology in this high-stakes action game, and the only way for you to survive is to eliminate everyone else, run and jump through toxic environments and make your way to the goal. We’ve all seen classic “shoot-em-up” titles, but we love Cyber Soldier because of the space-aged theme. It adds a nice layer of variety to the usual run-and-gun play style. Instead of some muscled-up commando or gun-slinging cowboy (even though both are awesome), your character seems like a time-traveling techno warrior sent to wipe out an entire army of enemy cyber soldiers. From the sound your blaster makes to the high-tech levels that you’re fighting your way through, everything about this game seems so futuristic, and we love it. Of course, you won’t get to enjoy it for too long if you can’t fight your way out, so let’s go over some pro tips for staying alive. To swipe Install this extension to play Cyber Soldier Game or offline with no additional downloads and no ads. You can contact with us support@724fun.com and share your thoughts and problems After clicking the add the game to chrome button, you can find the game in the extensions section. If you wish, you can visit 724fun.com. If you wish, you can play again and if you want to remove it, you can remove it from the extensions section.
That New Platformer Game
Choose a map, collect coins, and level up. New levels added every now and then. Have fun trying to beat the levels. The goal of this game is to collect all the coins in every level and try to level up as much as possible. I enjoy making levels and you can make levels too. Just go to discord and search for tnpg-extension click on the one that has the username Grantrocks and head over to the discussion. Instructions are located there. Some levels have secrets where you can walk through walls. Try to find them. CONTROLS Arrow keys to move around R to restart if you get stuck