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Calculates the cost of breeding in Axie Infinity at the current time for a variety of fiat currencies. With the prices of slp, axs and ethereum changing constantly it is important to have access to accurate prices at any given time. This extension shows the current prices of a number of crypto and paper money currencies, as well as calculating the cost of breeding in eth and usd for Axie Infinity players. The extension gets prices from Binance for slp and axs in ethereum and USD, and ethereum in USD and another supported currencies. The extension calculates the cost of breeding two axies of the same breed count together. There are 3 columns, individual, total and average. Individual refers to the cost of that specific breed. Total is how much it costs to breed from 0 to that count, and average is the total divided by the breed count. Depending on the speed of your internet and the state of Binance, the numbers may take more time to fully load in. Thanks for using my extension, please rate it if you find its useful! Changes: 1.1: Click on the breed cost table for AXS and SLP costs, added performance optimisations between sessions 1.0.3: Updated SLP and AXS costs to reflect new breed costs 8/12/2021 1.0.2: Added additional currencies, selected options will now save between sessions 1.0.1: Updated SLP and AXS costs to reflect new breed costs 23/09/2021
Freak's Axie Extension
An extension to help play Axie Infinity. This extension will show number of breeds, HP, speed, purity, and pending exp. When mousing over the stat line, it will show you hidden genes. 1.7.1: Updated to work with new graphql query. 1.7.0: Thanks to Maxbrand for adding 512-bit gene support and summer parts! Added support for new marketplace filters to make loading faster. 1.6.2: Fixed axie details page stats. Changed breeds icon. New filters don't work yet 1.5.2: Fix for new Axie URLs 1.5.1: Switched to V2 graphql API and fixed fetching batch axies for ronin addresses. 1.5.0: Major speed up and code clean up. Removed support for old axie site. 1.4.4: Bug fixes/tweaks. Updated to work with Axie Infinity's new API format. 1.4.0: Fixed bug causing slowdown on axie details page. Fixed dropdown transparency issues. 1.3.7: Fixed bug when trying to write stats to children portaits on the new axie details page (no longer trying to print stats there). 1.3.6: Made extension work with new API change. Now overwriting "Breed Count" text with stats. 1.3.0: Added support for the new marketplace site. Fixed bug with Japanese breeding window. 1.2.2: Fixed pending exp bug due to new Chrome security restrictions (https://www.chromium.org/Home/chromium-security/extension-content-script-fetches) 1.2.0: Display Axie Account ID on the Land inventory page. For use with other tools. 1.1.5: Fixed minor bug for v2 api. 1.1: Added hidden genes display to the Axie details page. Mouseover the stars area.
CastLists by Casting Workbook
CastLists Chrome Extension Casting Workbook members can import public actor information from different websites and use inside CastLists in order to manage and share lists
ARGOS DOM
Xpath extraction extension for ARGOS STU (HTML Action) This extension works in conjunction with the HTML Action operation in ARGOS STU (the automation scenario development software of the ARGOS Low-code platform). It visualizes and facilitates acquisition of Xpath and other various browser related information for development of ARGOS Automation Scenarios.
Anti FeR toolkit
Adds features and extensions for the bushtarion web game (formerly Canola toolkit formerly Antisback's bushtarion toolkit) This adds some functionality to the Canola toolkit, which it is forked from. Fixes the regex for Company name matching (no more oddities with names that include '@', '~', or '^'), adds information about who someone has attacked, includes stealth mobs in the activity chart, and maybe more! 1.2.22 Changes: Defaults for options set to "on" 1.2.21 Changes: Additional options for the military page and supply depot 1.2.18 Changes: Includes an options page, navigate by right-clicking the icon and selecting "Options" 1.2.13 Changes: Displays development information for technologies unlocked for a given dev/construction Shows troop count on a hack Shows a horribly formatted estimate on the flak needed to land on a target given the visible units Display information about what you are 30% and 70% of in the score breakdown overlay Show gov defense in spy report incoming (but doesn't account for when it recalls) 1.2.12 Changes: Fixes seed/income calculation Adds a button to hack from the search page in a new tab Spy report incoming/outgoing is now sorted by ETA Spy report incoming/outgoing displays original mob ETA Adds an input so that dynamic AR calculation can be done from the spy report 1.2.11 Changes: Attacks on an HQ don't show a huge number for ETA Stealth mobs sent now default to ETA 5 sent New "Plant Max" feature calculates how many seeds you are able to plant given how many gards you have home. Updates grass seed bonus in Spring 1.2.10 Changes: Fixes single person mobs not showing up on spy reports Fixes HQ incoming/outgoing not showing HQ outgoing mobs stay in the outgoing screen "until recalled", which I don't know when it is recalled so take the info as an alert more than a reality Alerts if the user does not have enough harvesters to cover the max needed (in total, not at home) 1.2.9 Changes: Reverting mob notes and loving on Alci 1.2.8 Changes: Makes mob notes on alliance incoming screen more interesting for some :) 1.2.7 Changes: Fixes score evaluation for players with public ID's Fixes military mob calculations for "all" Income calculator now reasonably accounts for exponential seed loss and nighttime seed penalty Search results include a "Total" row for acres and score 1.2.6 Changes: Fixed spy report when spying a member of your own alliance Finished searching by Public Name Added full Hack output to console debugger when hacking from Alliance incoming page Added troop cost calculation on Military page 1.2.5 Changes: Fixes score calc for insurance that is "claimable early" Alliance incoming "Defend" and "Retaliate" links are now buttons Added "Hack" button on alliance incoming to make a best guess at route and fill out incoming notes Added "Recall" button on alliance incoming to recall from alliance page 1.2.4 Changes: Add Land Fat percentage to search results Fix Alliance page incomings when AHQ! is targeted Add Unit Stats quick link in side panel Add ID list generation with search results (in console debugger output) Add "Has Attacked" information on news page 1.2.3 Changes: Alerting when the user has uncultivated acres Maintenance page additionally displays the seeds you can grow with troops home Alliance page has quick links to setup defensive or offensive mobs from the incoming screen