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In two different modes, you must move the ball without touching the walls and achieve high scores. Join a crazy ball game adventure on a colorful platform. Pass the toughest levels and show your talent. How To Play Played with Mouse. Finally, you can enjoy these game for free (and more requests will be added)! King Of Balls 2 Player Game extension does not contain any hidden ads. Help and Contact Contact with us at info@pickergame.com and share your thoughts and problems.
Ninja Action 2 - HTML5 Game
In Ninja Action 2, players control a ninja warrior through levels filled with enemies and obstacles. Use acrobatic moves. In Ninja Action 2, players control a ninja warrior through levels filled with enemies and obstacles. Use acrobatic moves. Players control their ninja characters using the arrow keys on their keyboard, guiding them through levels filled with obstacles and enemies. The game's objective is to reach each group's end while avoiding or defeating enemies and collecting coins along the way. The game features smooth, responsive controls and vibrant, detailed graphics, immersing players in the world of a ninja warrior. Players can perform a variety of acrobatic moves, including wall jumps and double jumps, to navigate the levels and defeat enemies. In addition to the primary campaign mode, Ninja Action 2 also features a survival mode. Players must see how long they can last against increasingly difficult waves of enemies. There is also a boss rush mode, where players face off against powerful bosses in quick succession. As players move via the game, they can open new weapons and abilities for their ninja character, giving them an edge in combat. These abilities include throwing shurikens, using smoke bombs, and unleashing devastating special attacks. Overall, Ninja Action 2 is an exciting and challenging HTML5 game that will keep players coming back for more. Its engaging gameplay, smooth controls, and various modes and abilities offer endless entertainment for players of all skill levels. To swipe Install this extension to play the Ninja Action Game or offline with no additional downloads and no ads. You can contact us at support@724fun.com and share your thoughts and problems After clicking the add the game to chrome button, you can find the game in the extensions section. If you wish, you can visit 724fun.com. If you wish, you can play again and if you want to remove it, you can remove it from the extensions section.
Duelist!
Run, Jump, Attack, (Die), Repeat! A 2D Local Multiplayer PVP with various maps, characters, and game modes. Duelist! is a Single or Multiplayer 2D Platformer Fighting game where you can fight as unique characters including Assassin, Hunter, Knight, and more. You can play against your friends in 1v1 Mode or Obliteration Mode, or play together (or by yourself) in Survival Mode. The game is in the Alpha stage, and it will be receiving updates in the future. Compete in 1v1 matches against your friends! Select your favourite character and fight! Defeat your opponent first or knock them off the map before the timer runs out! Play by yourself or with a friend as you beat wave after wave of enemies. Get health packs to heal yourself up, before facing a Giant Zombie Boss! Either play up to 10 handcrafted rounds, or continue to Endless mode! Just like 1v1, but with a twist! Win the game by getting more points than your opponent. Earn points by damaging your opponent, but be quick! After a small amount of time, your points will start ticking down. Don't reach zero points! # Changelog Home for every change made in Duelist! ### Added - New tips - SURVIVAL MODE EEEEEEEE (Survival mode includes handcrafted rounds from 1 to 10, and an optional endless mode after round 10) - Added random selection for map and characters - lore ### Changed - Migrated engine to use ECS architecture (engine has completely changed) - Landmine now activates faster (500ms --> 250ms) - Assassin is now invincible during dash - credits popup now points to credits.txt file - Each bomb throw from Bomber requires the player to press [ACCEPT] key again - Made hit flash more obvious - Air resistance is now factored into entity deceleration, this is most obvious when characters are knocked back - Make tutorial clearer - Abilities can only be activated when the player is not attacking - Character speeds have changed a little bit - Map Select and Character Select screens perform better and also have a nice little animation :o ### Fixed - Viking ability's cancelling feature now works properly - Game physics and game speed is now consistent - Fixed incorrect collision box on dungeon map - May have fixed issues with characters or weapons not going back to idle position - Option menu issues ### Changed - Buttons with images now have an animation when clicking - Slightly tweaked the stat bar UI - Extended the bottom platforms on the forest map slightly - Tweaked hell map graphics ### Changed - Hunter's boomerang can now travel through line blocks (fall-through blocks) - Tweaked cloud map appearance - Made dungeon map brighter - Tweaked forest map appearance - Tweaked slightly shipwreck map appearance and platform layout ### Fixed - The fixed update value option now saves - Dash, Boomerang Throw and Cyclone abilities properly charge Knight's ability bar - Disabling the intro animation now goes to the start screen rather than menu ### Added - Option to set your fix your FPS (you should set it to your monitor refresh rate) - KEYBINDS OMG - INTRO ANIMATION VIDEO :OOOOO (credit: Jason A) - START SCREEN ANIMATION :OOOOO - New map: Forest - New map: Shipwreck ### Changed - Increased assassin dash range by half a tile - Assassin is now invulnerable when he is dashing (can still die to lava and falling off map) - Increased Assassin's damage by 1 (12 --> 13) - Increased every character's hit interval slightly - Knight's ability now charges based on the amount of damage it deals and receives - Simplified map names - Unified colour definitions - Changed game icon - Slightly changed selector UI - Updated News and Help text ### Added - music and sfx!! ### Changed - slightly increased the match over popup time - changed pause button icon - changed a tip - reworked asset loading system (more efficient) ### Changed - The whole codebase lol - Reworked game state system - Reworked camera (it can now zoom in and out accordingly) - New UI! - Maps have changed slightly - Physics has changed slightly - Character balancing - Ability reworks to some characters - Tweaked knockback mechanic - Warrior is now called Knight ### Removed - Grand Stairway and Flatness maps (they will be added in the future under a different name) - Survival and Obliteration game modes (will be added in the future as well) ### Added - help tips appear on the home page ### Fixed - kills now acumulates when killing zombies with abilities ### Added - added a slight shadow to the duelist menu - added a controls tutorial popup before game - added a "choosing..." text above character in character select - added pause text in the top-right corner of the game ### Fixed - when game is a tie the heading text shows correct colour - ready state during selection correctly resets when going back to another page - playing again in survival fades into white rather than black to conform to the rest of the transition colours - code fixes ### Added - keybind support (:p) - warning screen after loading screen (can turn off in options) - player 2 controls can now navigate and select menus - enter is now a substitute for space - shadows under certain UI elements ### Changed - changed background colour animation - reduced minimum loading time at the start of the game - changed pause keybind to "p" - restyled the game over heading text ### Fixed - code fixes - background animation does not speed up when on high frames per second - added missing text in the middle of the action bar in the About page - OK key now registers in the submenus in the Help and About pages - game will not crash if localStorage options and game options are different ### Added - option to disable background (found that rendering background caused significant lag with the new graphics system) - added FPS counter - added option to manually set an FPS value - added a kill counter to survival mode - added a help section for troubleshooting the game (e.g. inconsistent game speed or laggy game) - added a "future directions" page in about (about is now split into sections) - added license ### Changed - tweaked stat bar appearance - tweaked menu background - changed look of characters and weapons - changed look of blocks - nerfed attack range on all playable characters - tweaked some image positions - tweaked zombie ai - tweaked zombie attack hitbox - map rendering system now supports custom image properties to specific blocks - tweaked game physics to account for FPS (still experimental) - decreased hunter skewer limit by 1 - decreased viking skewer limit by 1 - decreased hunter range - decreased height of top lava block - changed font colour slightly ### Removed - removed the stat counters in survival mode - removed large stat bar setting ### Added - added action/control bar on the loading screen - added a help text on the loading screen ### Changed - changed start loading screen - changed "preview" button to Enter rather than G ### Changed - renamed "thick stat bars" to "large stat bars" :o - added version number to about page - made default selection for canvas resize setting "quality" ### Changed - changed player 2 controls to right bracket and backslash (], \) ### Added - spike image (hooray for Charlie) - added new stat bar appearance option (tell me if it looks better) - added new obliteration map ### Changed - changed player 2 ok/cancel keybinds to period and comma (need feedback on this!) - decreased ability charge times (better gameplay) - decreased stun time (assassin can be countered now) - decreased maximum wave number in survival from 5 to 4 (5 rounds is too tedious) - made viking invincible when doing ability (pretty O.P. in survival now) - changed health pack logic - nerfed viking ability distance - improved codebase (so much cleaner) - increased skewer limit of madman by 1. It is now 3, so it is playable in survival :) - (may) have changed knockback behaviour (slight difference, probably will not notice) - changed zombie health bar colour slightly ### Fixed - madman now appears in obliteration (hooray) - viking ability now works as normal in obliteration - updated "About" page (Suni T, Robert T) - fixed ramps (though there are still a few minor bugs) - fixed players not spawning after round 20 in survival (thanks to neel) ### Added - madman image and hammer image ### Fixed - fixed survival round visual - fixed hit sound not working when hitbox is touching a block - hunter boomerang knockback works as intended - fixed obliteration music not playing again when selecting "restart" - fixed game crashing when playing on extension - fixed incorrect wave number and zombie number in survival when restarting - fixed button sound not playing in character selection ### Added - new music for obliteration (credit: Robert Tilley) ### Changed - changed obliteration to (kind of) sync with the music - decreased hunters main attack damage - decreased stun time - decreased hit sound volume - changed auto canvas resize setting - decreased hunter damage - decreased hunter knockback - increased hunter's boomerang damage ### Added - stun effect (when player gets hit, user input is disabled for a tiny bit) ## [0.0.4] - Added version number at top-right of screen - made madman ability bar render on game over scene - made game slower - fixed bug where attack collision is checked only on first frame - made armed zombie have less health - slightly optimised performance on hit sound - slightly increased jump knockback - slightly adjusted weapon hitboxes - slightly decreased viking attack hitbox size and image - increased health pack appearance time from 20 seconds to 30 ## [0.0.2] - changed hitbox rendering and positioning - changed weapon image sizes and positioning - added hitbox for spike block (W.I.P) - changed map "Flatness" - fixed autoplay issue (added a "click to play" before game starts) - changed all "null" function parameters to "undefined" - fixed game crashing when finishing round 3
2 Player Mini Games
Play 2 Player Mini Games right now. Discover the Joy of palying this game - Your Ultimate Online Happy Experience! Try it now! **Two Player Mini Games: Diverse Multiplayer Fun with Puzzle, Robot, Sports, Tank, Tennis, and More!** Welcome to the world of **Two Player Mini Games**, a multiplayer game that features a collection of mini-games including puzzles, robot battles, sports challenges, tank warfare, tennis matches, and more. Whether you enjoy puzzle-solving, robot combat, sports competitions, or intense tank battles, this game is designed to meet your gaming needs for playing with friends. Are you ready to embark on a varied feast of two-player gaming experiences? - **Variety of Mini Games**: **Two Player Mini Games** offers a diverse selection of mini-games, ranging from puzzle challenges to robot battles, sports competitions, tank warfare, tennis matches, and more. Each game features unique gameplay and enjoyment. - **Two-Player Battles**: Invite your friends to join the game and engage in two-player battles to experience different types of games together. Challenge your friends and see who can excel in the various mini-games. - **Diverse Gaming Experience**: From puzzle-solving to intense robot battles, from sports competitions to tank warfare, **Two Player Mini Games** provides a rich variety of gaming experiences to ensure you and your friends stay entertained throughout the gameplay. - **Easy to Get Started**: Each mini-game offers simple and easy-to-understand controls, allowing you and your friends to quickly get into the gaming fun. - **Competition and Cooperation**: In two-player battles, you can choose to compete with your friends to win or cooperate to tackle game levels together and experience the joy of teamwork. Are you ready to explore the diverse range of mini-games in **Two Player Mini Games** with your friends? Whether you're up for puzzle challenges, robot battles, sports competitions, or tennis matches, this game promises to provide you and your friends with a colorful gaming experience and a delightful time spent gaming together! Extension Button Menu *Play more games and explore cool themes on the page menu buttons.
Soccer Online Game Football - HTML5 Game
Soccer online is the perfect way to get your soccer fix as the world cup season approaches. As the title suggests, this is a soccer game! Your character's body is quite small and what you can do is head and kick the ball. You can choose from 8 different teams. With engaging music in the background, you will do a 1 on 1 match with an opponent. Can you score goals with all the challenge you have? Soccer online is the perfect way to get your soccer fix as the world cup season approaches. In this arcade-style game based on the traditional coin-operated football game, you need to position your counters defensively and make passes and shots in order to win the game. When choosing your lineup to fight your opponents in single-player, 2-player or tournament mode, you can choose your country to represent and take direct action. If that's not enough action for you, there are new teams and formations that can be purchased to get and beat them all to become victorious and win the cup! To swipe Install this extension to play Soccer Online Game or offline with no additional downloads and no ads. You can contact with us support@724fun.com and share your thoughts and problems After clicking the add the game to chrome button, you can find the game in the extensions section. If you wish, you can visit 724fun.com. If you wish, you can play again and if you want to remove it, you can remove it from the extensions section.